[On Play] [When Digivolving] You may suspend 1 Digimon.
[All Turns] [Once Per Turn] When any of your Digimon suspend, if you have 1 or fewer Tamers, you may play 1 [Shoto Kazama] from your hand without paying the cost.
[Your Turn] [Once Per Turn] When this Digimon wins a battle, gain 1 memory.